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The sims castaway stories ending
The sims castaway stories ending










the sims castaway stories ending

It's here that the game begins, with your character trying to find a way to eke out an existence on this deserted island, hopefully find their friends and eventually figure out a way to leave for civilization. Eventually, you find the Sim character that you selected wakes up on a beach without any of their friends apparently nearby. (It's strange to see a phantom photo taker snapping shots if you're the only one on the boat, but I digress…)īefore the storm. Regardless of what you choose, your story unfolds in pretty much the same way told via cell phone photos, you see your Sims having fun on the boat until they're thrown from the vessel in the middle of a storm. It's up to you to figure out how many Sims you want on this voyage some players may find that having a Tom Hanks "Castaway"-style experience is a much more engaging time, while others may want to embark on a Gilligan's Island-like adventure, selecting a primary Sim to play with. For example, Mechanics are good at building new tools and items from materials, while Executives are good at communication and Chefs are obviously skilled in the kitchen. Unlike some of the other Sims titles, you initially select an occupation for each character, which determines their skills at specific activities. Initially, you'll create one to six different Sims, manipulating everything from their appearance to their personalities by determining what their star sign happens to be. Just sit right back and you'll hear a tale, a tale of a fateful trip Of unlucky Sims that found themselves on a doomed ship The weather started getting rough, the Sims were turned and tossed And as the game starts out, you see, your whole boat's crew is lost That's right - The Sims are getting lost in a deserted island in Sims 2: Castaway. However, the latest game for The Sims could be their most challenging adventure to date, which can be summed up with the following verse: This covers everything from getting jobs to taking on the pulse of the urban streets. Even the crossover to the consoles has been rather successful, with the Simlish speaking characters doing more objective based situations.

THE SIMS CASTAWAY STORIES ENDING SERIES

It's definitely worth every penny, but since it's so relatively short, I can't say that it's worth a penny more.The Sims evolved from a simple offshoot of the popular SimCity Franchise into a dominant series all its own on PCs. The tutorial is so subtle, and the interface so intuitive, you'll be playing like a Sims vet in no time, even if you have no previous Sims experience.Ĭastaway Story is perfectly priced at just under thirty bucks. The first few hours of the story mode is basically a tutorial introducing you to the control system. Voiceovers consist of the gibberish Sim-speak. The music is upbeat and catchy, and it's not entirely repetitive.

the sims castaway stories ending

There are many convincing ambient sound effects in this game. The jungles are dense with trees, shrubs, and other exotic flora, not to mention rich with audio ambience.

the sims castaway stories ending

Considering that this game is built on the aging Sims engine, the colors, graphic details, and animation are great, even at medium resolution setting. We all know how difficult it is to make water look realistic, and while it still won't fool anyone, it's a great cartoonish representation. There's nothing sloppy about the graphics, and nothing choppy about the water, which looks really smooth. While this may keep you from rushing through the game, when combined with the long load times, the overall pace of the gameplay seems choppy and sloppy. Occasionally your character will not obey an order if he or she is too tired or is displaying a low reading on the mood meter. You have to be careful not to push your character too hard, as he or she expends energy rapidly, requiring you to rest, eat or take a shower. You'll acquire more useful items exponentially as you acquire more resources, mostly as a result of bartering. There are all kinds of food items from fish to fruit, as well as various weapons and tools such as an axe and a fishing rod. The island isn't very big, but the load times will have you thinking otherwise. As usual, you will be able to enter into a variety of relationships with the other characters on the island. Having to scratch out an existence from what you hunt and gather may seem like the same old familiar Sims formula, but consider that the economics system has been reduced to its basic component and you can see the potential as you expand upon it. Loaded with resources and interactive characters, the island is definitely fun to explore. This island instantly is your home, so it's not imperative that you acquire a home. Premise-wise, Castaway Stories covers some new ground, literally.












The sims castaway stories ending